Heart of Abaddon

Deep in the Realm of Torment, in Abaddon’s Gate is a newly discovered area named “the Heart of Abaddon”. There we befriended a new ally named Razah, a being from the Mists who was bound there by Abaddon. In my haste to rescue him, I didn’t take note of our surroundings. So in this entry, I asked some friends of mine to accompany Razah and myself to fully explore it. Several days have passed, so I hope that Razah will open up a bit more to us. I can’t imagine what it would be like to be imprisoned here, but I certainly wouldn’t want to go back.


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The Ebony Citadel of Mallyx

Taking on the four Lords of Anguish was rough, but now S. Strongarm and I had to bring down an even greater force. Of course we couldn’t just walk up to the citadel and catch Mallyx off guard. Our friend High Priest Zhellix had to recite a ritual that would force the gates to Mallyx open. While this went on, we had to fight back a seemingly endless wave of enemies. Although without much guidance, these last creatures of torment didn’t pose much of a threat. They came at us in disorganized, small groups; just the right size for us to deal with!


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Domain of Anguish

Through my friends in the Order of Whispers, I learned that in the Chantry of Secrets a statue of Kormir was erected. By the statue I noticed a familiar face, my old friend S. Strongarm. Next to him was Kormir’s avatar: Seer of Truth. She told us that the remaining Margonites have gathered in the Domain of Anguish and it is up to us to destroy them and finally bring an end to the remnants of Abaddon’s power. With my friend Strongarm at my side, we accepted Kormir’s challenge and once again returned to the Realm of Torment to set things right.


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Throne of Secrets

Left with no alternative, it was time to confront Abaddon and stop him. Along with other adventurers, the whole ordeal took some time. First, we had to destroy the summoned monoliths, and when we got a chance to attack the god, our efforts didn’t do much to injure him greatly. But over time our efforts were enough to bring him down.

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Depths of Madness

As Rajas, Kaden and I entered the Depths of Madness I could tell that our stay in this twisted realm was soon coming to an end. With the progress made here earlier, the only option left is to confront Abaddon. Knowing that, exploring this area for a few hours felt nice. The area itself is like walking through a living nightmare, but I savored these last hours before the big battle.



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Domain of Secrets

The gate portals from which we emerge always take on a different appearance once we’re in the explorable domain areas. Our path back to the Gate of Secrets has a strange looking bridge. Its design reminds me of the building in Lornar’s Pass that is Grenth’s temple. My friend Rajas was just as confused as I was.


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Domain of Fear

A bit earlier, I met with Kormir in the Domain of Fear. I wasn’t happy to see her, but she surprised us with some good news. Scouts were sent out to find an ancient artifact from when the gods fought Abaddon. Unfortunately, we were stuck escorting Kormir to the Gate of Secrets for the next part of her plan.

Afterwards, Rajas and I set out for a full exploration of the area without having to worry about the spearmarshal’s wellbeing. I know that Kormir is blind, but can’t she sing us a motivational song every now and then? With all of the massive tendrils and the occasional small torment claw that pops up, I could really use some encouragement.




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Domain of Pain

Abaddon’s prison, the Realm of Torment always provides us with strange experiences. I would never imagine exploring an area so disgusting and... fleshy!

Kormir led us to the Gate of Pain where we encountered some ghosts. One of them was Dunkoro’s son. He pleaded with us to continue on and bring an end to Abaddon. Soon, we overheard a conversation that the Undead Lich and an Emissary of Dhuum were having and found out that the river of souls was being dammed up by the “soulweir”. After defeating all of the torture webs, we freed some lost souls and broke down the soulweir. At that moment I expected my two friends Dunkoro and Kormir to rejoice at our accomplishment, but the spearmarshal revealed something horrible to us. Back on Istan, she was the one that originally found the demonic inscriptions, read the words of the Apocrypha and awakened it! If I’m not mistaken, that is where the corruption began. Is Kormir truly to blame for Nightfall or would someone else have set off the chain reaction in her place? The revelation made me feel quite ill, and unwilling to keep traveling with Kormir.

A few hours passed, and I spoke to my friend Rajas about today’s progress. I was going to fully explore this place anyway, but the recent happenings have given me a keen interest in this place. Even as we walked out from the Gate of Fear, we noticed some dark statues. There are six in total, and they just seem to be ordinary statues of Balthazar. Rajas mentioned that it might have to do with the god’s evil half-twin brother Menzies.



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Nightfallen Jahai

When I arrived in the Realm of Torment, a ghost named Pehai had some news for me. Apparently Kormir was waiting for us in Nightfallen Jahai just outside the Gate of Torment. According to the spearmarshal, this area was dreamed into existence by Abaddon! She also told us she cannot leave the Realm of Torment as she has been touched by Abaddon. Anything tainted by Abaddon is confined to the realm of torment to keep the natural realm untainted. I appreciate her help, but I don’t trust her judgement. I’ve watcher to drift further away from reality as time went on. Besides, can she really lead us when she is blind?

Even though Nightfallen Jahai is not real, I’m going to explore it with Rajas in hopes of understanding Abaddon a bit more.



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